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Super Dragon, Jaws of Steel, Crush Dynasty, and Mega Meltdown
Happy to share that I have had the opportunity to Port many spotlight games over the last few years! Here is a showcase of some of the games I have touched on. These games were created using Spine, Cocos, and Adobe Suite. My responsibilities included were creating and integrating art, making and setting up animations, working with prefabs, making particle systems, and working with the Developers to make sure the game was operating as intended.
Super Dragon
Super Dragon is an amazing and beautiful game that Everi ported into the Mobile version. Our Mobile Super Dragon game was rated the top 15 digital slot games in the world in the winter of 2025! I worked with fellow artist and coworker Ryan Ceaser. My task was to work on the wheel and its bonuses. This required editing assets, working on animations in Cocos and working closely with our DEV team.
Jaws of Steel
Jaws of Steel is an action packed video title ported to mobile version. The AMAZING original art and spine animations were previously done by my talented coworker Corben Marroquin. I took over the game when we entered the Cocos application phase. Like Technical Artist or a Level Designer I worked with DEV to take all the Art pieces and arrange them in away that functioned in Cocos Creator. This required created transitions, animating assets with Cocos, and occasionally redoing Spines and assets to better fit the changing needs of the game as we pushed our limits to accommodate a game with several Bonuses! The bonuses included a Pick Bonus (Fish Pick Bonus), Wheel bonus (Shark Wheel), Tap bonus (Break the Cage), Guess Pick Bonus (What Did the Shark Eat), and a Credit Win Bonus (Great White Shark Attack)! While I cannot show you videos of the bonuses, I can provide screenshots and recordings of the basegame! Its a fun ride! Please enjoy!
Crush Dynasty
Crush Dynasty is a heart pounding instant win game ported from the casino floor into a mobile version! This required taking assets that already exist and creating brand new ones to better fit our needs and in the style of the original game. We use custom progressives in this game and is original to the Mobile version of this game. The assets were created and edited in Adobe Photoshop and Illustrator. The animations seen in the game are created using both Spine and the game engine Cocos Creator! Both Landscape and Portrait versions had to be made for the game! I am especially proud of the animation I created from scratch for the waterfall in the background. I am also proud the extended sides of the Dragon "bowling alley" I made for the Landscape orientation of the game which is original to the Mobile version of the game!
Mega Meltdown
Mega Meltdown is a slot game ported from the casino floor into a mobile version! This required taking assets that already exist and creating brand new ones to better fit our needs and in the style of the original game. We use custom progressives in this game and is original to the Mobile version of this game. The assets were created and edited in Adobe Photoshop and Illustrator. The animations seen in the game are created using both Spine and the game engine Cocos Creator! Both Landscape and Portrait versions had to be made for the game. Enjoy!
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