Game Art
This section highlights completed games where my art and animation are fully implemented in-engine. To see more of my skills as an illustrator, go to my "Illustration" page.
The first project is a self-directed game in which I developed both the art and code.
The following section highlights my slot game production work.
The final section features earlier contributions, including frame-by-frame animation and background animation for a previously released game.
Note, if the videos are or become blurry, just give them a few seconds or refresh the page.
The first project is a self-directed game in which I developed both the art and code.
The following section highlights my slot game production work.
The final section features earlier contributions, including frame-by-frame animation and background animation for a previously released game.
Note, if the videos are or become blurry, just give them a few seconds or refresh the page.
"Sweet Dreams" 2D Endless Runner
Sweet Dreams was created as a personal challenge to strengthen my coding skills, deepen my experience with Unity, and refine my Spine animation workflow while completing a fully shipped project from start to finish. This game took 2.5 months to complete in my free time. You can play the game on itch.io, https://magzironi.itch.io/sweetdreams.
Game Play
Cat Player and Collectable Spine Animations
"Sweet Dreams" Art assets- All assets were made in Adobe Photoshop. The Cat character was cut into pieces for better animation in Spine.
Slots at Everi Digital
I’ve contributed to and ported multiple spotlight games, handling art integration, animation setup, prefabs, particle systems, and developer collaboration. Select projects highlighted below include ChaChing, a large-scale shelved title with substantial completed work where I contributed to wheel features. Scroll down to view and play the videos below.
ChaChing!
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Jaws of Steel
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Crush Dynasty
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Mega Meltdown
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EVERI DIGITAL SLOTS GAME: LANTERNS OF DESTINY FLOATING FORTUNES
While working for Everi Holdings Digital I was the artist who helped to port, created art mockups, art assets, animations, and built the game "Lanterns of Destiny Floating Fortunes" in Cocos Creator. Unfortunately this game was dropped and was never pushed past the art stage in our pipeline. Here are 23 images and GIFs of the art and animation used for this game. All animations displayed here was created in Spine and the art assets and mock ups were created in Adobe Photoshop and Illustrator. Enjoy!