Mobile Games
This section highlights completed Mobile games where my art and animation are fully implemented in-engine. To see more of my skills as an illustrator, go to my "Illustration" page.
The first project is a self-directed game in which I developed both the art and code.
The final section features earlier contributions, including frame-by-frame animation and background animation for a previously released game.
Note, if the videos are or become blurry, just give them a few seconds or refresh the page.
The first project is a self-directed game in which I developed both the art and code.
The final section features earlier contributions, including frame-by-frame animation and background animation for a previously released game.
Note, if the videos are or become blurry, just give them a few seconds or refresh the page.
"Sweet Dreams" 2D Endless Runner
Sweet Dreams was created as a personal challenge to strengthen my coding skills, deepen my experience with Unity, and refine my Spine animation workflow while completing a fully shipped project from start to finish. This game took 2.5 months to complete in my free time. You can play the game on itch.io, https://magzironi.itch.io/sweetdreams.
Game Play
"Sweet Dreams" Art assets- All assets were made in Adobe Photoshop. The Cat character was cut into pieces for better animation in Spine.